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Gran Turismo Dev Polyphony Digital Are Engaged on Their Personal Actual-Time Ray Tracing Tech

NVIDIA made a splash earlier this yr with the discharge of their new GeForce RTX gaming playing cards, which ushered in an period of extra real looking reflections courtesy of DXR real-time ray tracing. For now, Microsoft/DirectX and NVIDIA are just about the one names in ray tracing, however you’d higher imagine others are engaged on their very own variations of the tech. At SIGGRAPH Asia 2018, an trade occasion dedicated to the newest in laptop graphics, Gran Turismo developer Polyphony Digital revealed they’ve created their very own in-house real-time ray tracing tech, which you’ll see demoed within the video under on the 7:20 mark (apologies for the sketchy high quality).

Gran Turismo Sport already makes use of a simplified model of ray tracing that “pre-bakes” the reflections seen on the automobiles. In different phrases, the reflections in GT Sport might appear like they’re being rendered in real-time, however they’re truly a little bit of a cheat. Polyphony’s new tech would enable for legit real-time ray tracing, permitting for much more convincing lighting and reflections.

nvidia-geforce-rtx-2060-videocardzAssociated NVIDIA GeForce RTX 2060 Reference Mannequin Pictured, Twin Fan Cooler & 8-Pin Connector – GeForce GTX 1160 Additionally Confirmed by OEM

Polyphony hasn’t confirmed what they plan to make use of this tech for, merely saying they’re “nonetheless exploring […] the chances” but it surely appears honest to imagine real-time ray tracing might be included within the subsequent iteration of Gran Turismo. If that’s the case, what may that say in regards to the make-up of the PS5? The PS4 is powered by AMD tech and most have assumed the PS5 might be, too. After all, AMD have indicated they’re planning to go face to face with NVIDIA on ray tracing in 2019, so let’s not bounce to any wild “RTX-powered PS5!” conclusions.

It would definitely be attention-grabbing to see what sort of tech Sony and it’s numerous subsidiaries, like Polyphony, cook dinner up for his or her next-gen video games. They’ve produced a few of this technology’s best-looking titles, and I think that can proceed on the PS5. What next-gen Sony video games are you trying ahead to by way of graphics tech?


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